Danielle Elias

Game designer, illustrator, and animator based in Herzliya, Israel. Experienced in illustration, character & concept design, game & level design, and motion graphics. Passionate about creating rich, vibrant, and immersive worlds.

Unity TilemapUnity Pixel PerfectSpritesTimingInputTransformGame ObjectsCollections & LoopsVariablesLifecycle EventsData TypesGetting StartedSkin SwappingBones & RigSword AttackWalk CycleSetup & RiggingPhotoshop PreperationSpine Breakdown – 6 Directions & 3 SkinsSpine Breakdown – 4 Directions Animation